comparison src/director/director-connection.c @ 22251:dce18ed41532

director: Fix "sending handshake timed out" error to be actually logged io was never NULL here, so it was never logged.
author Timo Sirainen <timo.sirainen@dovecot.fi>
date Wed, 31 May 2017 13:15:04 +0300
parents 81a74bce2b07
children 8882a5cbe76d
comparison
equal deleted inserted replaced
22250:81a74bce2b07 22251:dce18ed41532
164 unsigned int secs = ioloop_time - conn->created; 164 unsigned int secs = ioloop_time - conn->created;
165 165
166 if (!conn->connected) { 166 if (!conn->connected) {
167 i_error("director(%s): Connect timed out (%u secs)", 167 i_error("director(%s): Connect timed out (%u secs)",
168 conn->name, secs); 168 conn->name, secs);
169 } else if (conn->io == NULL) {
170 i_error("director(%s): Sending handshake (%u secs)",
171 conn->name, secs);
172 } else if (!conn->me_received) { 169 } else if (!conn->me_received) {
173 i_error("director(%s): Handshaking ME timed out (%u secs)", 170 i_error("director(%s): Handshaking ME timed out (%u secs)",
171 conn->name, secs);
172 } else if (!conn->in) {
173 i_error("director(%s): Sending handshake timed out (%u secs)",
174 conn->name, secs); 174 conn->name, secs);
175 } else { 175 } else {
176 i_error("director(%s): Handshaking DONE timed out (%u secs)", 176 i_error("director(%s): Handshaking DONE timed out (%u secs)",
177 conn->name, secs); 177 conn->name, secs);
178 } 178 }