Mercurial > dovecot > core-2.2
view src/lib/ioloop.h @ 3863:55df57c028d4 HEAD
Added "bool" type and changed all ints that were used as booleans to bool.
author | Timo Sirainen <tss@iki.fi> |
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date | Fri, 13 Jan 2006 22:25:57 +0200 |
parents | be1bac1dd005 |
children | 928229f8b3e6 |
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#ifndef __IOLOOP_H #define __IOLOOP_H #include <sys/time.h> #include <time.h> struct io; struct timeout; struct ioloop; enum io_condition { IO_READ = 0x01, IO_WRITE = 0x02, IO_ERROR = 0x04, /* internal */ IO_NOTIFY = 0x04, }; typedef void io_callback_t(void *context); typedef void timeout_callback_t(void *context); /* Time when the I/O loop started calling handlers. Can be used instead of time(NULL). */ extern time_t ioloop_time; extern struct timeval ioloop_timeval; extern struct timezone ioloop_timezone; extern struct ioloop *current_ioloop; /* I/O listeners - you can create different handlers for IO_READ and IO_WRITE, but make sure you don't create multiple handlers of same type, it's not checked and removing one will stop the other from working as well. */ struct io *io_add(int fd, enum io_condition condition, io_callback_t *callback, void *context); struct io *io_add_notify(const char *path, io_callback_t *callback, void *context); void io_remove(struct io *io); /* Timeout handlers */ struct timeout *timeout_add(unsigned int msecs, timeout_callback_t *callback, void *context); void timeout_remove(struct timeout *timeout); void io_loop_run(struct ioloop *ioloop); void io_loop_stop(struct ioloop *ioloop); /* safe to run in signal handler */ bool io_loop_is_running(struct ioloop *ioloop); /* call these if you wish to run the iteration only once */ void io_loop_set_running(struct ioloop *ioloop); void io_loop_handler_run(struct ioloop *ioloop); struct ioloop *io_loop_create(pool_t pool); void io_loop_destroy(struct ioloop *ioloop); #endif