view src/director/user-directory.h @ 19604:c996bc091c6b

master: Do not close stdout if going foreground This lets one to use /dev/stdout for logging. Mainly useful for testing purposes where we can generate log output to stdout and use tee to write it to a file for later examination.
author Aki Tuomi <aki.tuomi@dovecot.fi>
date Mon, 18 Jan 2016 15:50:23 +0200
parents 51ee438392c7
children 7ea3a96eea43
line wrap: on
line source

#ifndef USER_DIRECTORY_H
#define USER_DIRECTORY_H

enum user_kill_state {
	/* User isn't being killed */
	USER_KILL_STATE_NONE,
	/* We're still killing the user's connections */
	USER_KILL_STATE_KILLING,
	/* Like above, but our left side already announced it was finished
	   with killing its user connections */
	USER_KILL_STATE_KILLING_NOTIFY_RECEIVED,
	/* We're done killing, but we have to wait for the left side to
	   finish killing its user connections before sending USER-KILLED to
	   our right side */
	USER_KILL_STATE_KILLED_WAITING_FOR_NOTIFY,
	/* We're done killing, but waiting for USER-KILLED-EVERYWHERE
	   notification until this state gets reset. */
	USER_KILL_STATE_KILLED_WAITING_FOR_EVERYONE,
	/* Wait for a while for the user connections to actually die. Note that
	   only at this stage we can be sure that all the directors know about
	   the user move (although it could be earlier if we added a new
	   USER-MOVED notification). */
	USER_KILL_STATE_DELAY
};

struct user {
	/* sorted by time */
	struct user *prev, *next;

	/* first 32 bits of MD5(username). collisions are quite unlikely, but
	   even if they happen it doesn't matter - the users are just
	   redirected to same server */
	unsigned int username_hash;
	unsigned int timestamp;

	struct mail_host *host;

	/* Move timeout to make sure user's connections won't silently hang
	   indefinitely if there is some trouble moving it. */
	struct timeout *to_move;
	/* If not USER_KILL_STATE_NONE, don't allow new connections until all
	   directors have killed the user's connections. */
	enum user_kill_state kill_state;

	/* TRUE, if the user's timestamp was close to being expired and we're
	   now doing a ring-wide sync for this user to make sure we don't
	   assign conflicting hosts to it */
	unsigned int weak:1;
};

/* Create a new directory. Users are dropped if their time gets older
   than timeout_secs. */
struct user_directory *
user_directory_init(unsigned int timeout_secs, const char *username_hash_fmt);
void user_directory_deinit(struct user_directory **dir);

/* Returns the number of users currently in directory. */
unsigned int user_directory_count(struct user_directory *dir);
/* Look up username from directory. Returns NULL if not found. */
struct user *user_directory_lookup(struct user_directory *dir,
				   unsigned int username_hash);
/* Add a user to directory and return it. */
struct user *
user_directory_add(struct user_directory *dir, unsigned int username_hash,
		   struct mail_host *host, time_t timestamp);
/* Refresh user's timestamp */
void user_directory_refresh(struct user_directory *dir, struct user *user);

/* Remove all users that have pointers to given host */
void user_directory_remove_host(struct user_directory *dir,
				struct mail_host *host);
/* Sort users based on the timestamp. This is called only after updating
   timestamps based on remote director's user list after handshake. */
void user_directory_sort(struct user_directory *dir);

unsigned int user_directory_get_username_hash(struct user_directory *dir,
					      const char *username);

bool user_directory_user_is_recently_updated(struct user_directory *dir,
					     struct user *user);
bool user_directory_user_is_near_expiring(struct user_directory *dir,
					  struct user *user);

struct user_directory_iter *
user_directory_iter_init(struct user_directory *dir);
struct user *user_directory_iter_next(struct user_directory_iter *iter);
void user_directory_iter_deinit(struct user_directory_iter **iter);

#endif