Mercurial > dovecot > original-hg > dovecot-1.2
view src/lib/network.h @ 7912:81806d402514 HEAD
Added more consts, ATTR_CONSTs and ATTR_PUREs.
author | Timo Sirainen <tss@iki.fi> |
---|---|
date | Fri, 20 Jun 2008 10:41:44 +0300 |
parents | e0007da64cdc |
children | 423b8e3fedbb |
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#ifndef NETWORK_H #define NETWORK_H #ifndef WIN32 # include <sys/socket.h> # include <netinet/in.h> # include <netdb.h> # include <arpa/inet.h> #endif #ifdef HAVE_SOCKS_H #include <socks.h> #endif #ifndef AF_INET6 # ifdef PF_INET6 # define AF_INET6 PF_INET6 # else # define AF_INET6 10 # endif #endif struct ip_addr { unsigned short family; union { #ifdef HAVE_IPV6 struct in6_addr ip6; #endif struct in_addr ip4; } u; }; /* maxmimum string length of IP address */ #ifdef HAVE_IPV6 # define MAX_IP_LEN INET6_ADDRSTRLEN #else # define MAX_IP_LEN 20 #endif #define IPADDR_IS_V4(ip) ((ip)->family == AF_INET) #define IPADDR_IS_V6(ip) ((ip)->family == AF_INET6) /* returns 1 if IPADDRs are the same */ bool net_ip_compare(const struct ip_addr *ip1, const struct ip_addr *ip2); unsigned int net_ip_hash(const struct ip_addr *ip); /* Connect to socket with ip address */ int net_connect_ip(const struct ip_addr *ip, unsigned int port, const struct ip_addr *my_ip); /* Connect to named UNIX socket */ int net_connect_unix(const char *path); /* Disconnect socket */ void net_disconnect(int fd); /* Set socket blocking/nonblocking */ void net_set_nonblock(int fd, bool nonblock); /* Set TCP_CORK if supported, ie. don't send out partial frames. Returns 0 if ok, -1 if failed. */ int net_set_cork(int fd, bool cork); /* Set IP to contain INADDR_ANY for IPv4 or IPv6. The IPv6 any address may include IPv4 depending on the system (Linux yes, BSD no). */ void net_get_ip_any4(struct ip_addr *ip); void net_get_ip_any6(struct ip_addr *ip); /* Listen for connections on a socket */ int net_listen(const struct ip_addr *my_ip, unsigned int *port, int backlog); /* Listen for connections on an UNIX socket */ int net_listen_unix(const char *path, int backlog); /* Accept a connection on a socket. Returns -1 if the connection got closed, -2 for other failures */ int net_accept(int fd, struct ip_addr *addr, unsigned int *port); /* Read data from socket, return number of bytes read, -1 = error, -2 = disconnected */ ssize_t net_receive(int fd, void *buf, size_t len); /* Transmit data, return number of bytes sent, -1 = error, -2 = disconnected */ ssize_t net_transmit(int fd, const void *data, size_t len); /* Get IP addresses for host. ips contains ips_count of IPs, they don't need to be free'd. Returns 0 = ok, others = error code for net_gethosterror() */ int net_gethostbyname(const char *addr, struct ip_addr **ips, unsigned int *ips_count); /* get error of net_gethostname() */ const char *net_gethosterror(int error) ATTR_CONST; /* return TRUE if host lookup failed because it didn't exist (ie. not some error with name server) */ int net_hosterror_notfound(int error) ATTR_CONST; /* Get socket local address/port */ int net_getsockname(int fd, struct ip_addr *addr, unsigned int *port); /* Get socket remote address/port */ int net_getpeername(int fd, struct ip_addr *addr, unsigned int *port); /* Returns ip_addr as string, or NULL if ip is invalid. */ const char *net_ip2addr(const struct ip_addr *ip); /* char* -> struct ip_addr translation. */ int net_addr2ip(const char *addr, struct ip_addr *ip); /* Convert IPv6 mapped IPv4 address to an actual IPv4 address. Returns 0 if successful, -1 if the source address isn't IPv6 mapped IPv4 address. */ int net_ipv6_mapped_ipv4_convert(const struct ip_addr *src, struct ip_addr *dest); /* Get socket error */ int net_geterror(int fd); /* Get name of TCP service */ const char *net_getservbyport(unsigned short port) ATTR_CONST; bool is_ipv4_address(const char *addr) ATTR_PURE; bool is_ipv6_address(const char *addr) ATTR_PURE; /* Returns TRUE if ip is in net_ip/bits network. */ bool net_is_in_network(const struct ip_addr *ip, const struct ip_addr *net_ip, unsigned int bits) ATTR_PURE; #endif